That made good answers hard to come by while the Sliver deck was functioning as intended, as winning combats was hard, winning them quickly without trample was even harder, and removal was temporary
Bouncing a damaged Kronk or The Prince, Never Gives Up can be a great way to heal them so they can be played again, while bouncing a shifted Hercules or Cinderella will always give you two cards back, and even allow you to add one of them to your inkwell if you're in a position to play the Floodborn card for full price
If an effect moves a melded permanent to a new zone and then affects "that card," it affects both cards
Vaultborn Tyrant Our top-scoring mono-Green dork is this seven-drop 6/6 with trample on curve to beat
In a black aggro or midrange deck, you can cast an Evolved Sleeper on turn one or a Tenacious Underdog on turn two, then cast Gix