Camellia has developed a near monopoly on the seeds in Valley, hoarding most of them until the first sign of snow or famine
The games are played exactly like a standard game of Magic (players begin the game at 20 life), except players begin the game with all 3 of their cards in their opening hand and do not lose the game for drawing cards while they have no cards remaining in their library (players will still draw cards as normal if a card does end up in their library for any reason)
Not to mention, the connive triggers fills your graveyard and fixes your hand at the same time
Secret Lair: An Encyclopedia of Magic Altar of the Brood | Brain Freeze | Crop Rotation | Demonic Consultation | Eerie Ultimatum Field of the Dead | Gray Merchant of Asphodel | Hymn to Tourach | Isochron Scepter | Junji, the Midnight Sky Krark-Clan Ironworks | Llanowar Elves | Myrel, Shield of Argive | Narsets Reversal | Ob Nixilis, the Fallen Phyrexian Altar | Questing Beast | Retrofitter Foundry | Sol Ring | Temple of the False God Urzas Saga | Vesuva | Wasteland | Xantcha, Sleeper Agent | Yarok, the Desecrated | Zo-Zu the Punisher Price: $199.99 USD
Not only is Harnfel a free discard outlet, but it is also an incredible form of card advantage